ITEMS back

 In-game you may find or buy a variety of items, such as weapons, potions, and armor. You will start a new character with 20 background points (gold) to buy supplies. Characters with relations to current characters (children, friends, siblings, etc.) may choose between 20 background/gold or aid from that character. Prices may change.

 

Prices (in Gold)


Weapons

Small bludgeon (1)

Short bludgeon (2)

Long bludgeon (3)

2 hand bludgeon (4)

Small pole (2)

Short pole (3)

Long pole (4)

2 hand pole (5)

Small sword (3)

Short sword (4)

Long sword (5)

2 hand sword (6)

Bow (2+1(+1 each damage))

Arrows, 15 (1)

1 ft silver plating (2)

1 ft gold plating (4)

1 Resist Shatter (2)

1 ft phys render indestructible - physRI (2)

temper weapon (total value, removes physRI/RU)

ultralight weapon (10)

 

Shields

ea 50 hp (1)

take 1 school of magic as damage (5)

take all magic as damage (20)

phys defense (1(+1 each time))

phys reduce (3)

phys render unshatterable - physRU (3)

phys render indestructible - physRI (6)

 

Armour

2 point armour (1)
refit 4 point armour (1)

1 pt physRU armour (1)

1 pt physRI armour (2)

Edibles

3 hp food (1)

1 pt potion (1)

berserk shroom (9)

random shroom (8)

herb, muscle/endurance (40)

herb, body (20)

herb, strength (80)

 

Materials

3 pts any trade (1)



Descriptions
Food - restores body HP. (eaten out of battle)
Potion - heals. no count needed, just drink.
Herbs - adds one stat point for 1 year. need pure water & vial
Silver - adds silver tagline. hits more creatures.
Gilding - adds gold tagline. hits even more creatures.
Magic - adds magic tagline. hits almost all creatures.

Berserk shroom - induces a +2 berserksgang. 10 min.

Unshatterable - protects an item from breaking by sudden means (shatter, strength, etc.).

Indestructible - protects an item from all wear & breaking.

Temper - causes a weapon to deal an additional 1 base damage.

Take magic as damage - Shield will take magic damage into its hp rather than the user’s hp. May not be RI with this option.

Ultralight weapon - a weapon used to physrep an Ultralight weapon tag may have a nonstandard ultralight core.