In-game you may find
or buy a variety of items, such as weapons, potions, and armor. You will start
a new character with 20 background points (gold) to buy supplies. Characters
with relations to current characters (children, friends, siblings, etc.) may
choose between 20 background/gold or aid from that
character. Prices may change.
Prices (in Gold)
Weapons
Small bludgeon (1)
Short bludgeon (2)
Long bludgeon (3)
2 hand bludgeon (4)
Small pole (2)
Short pole (3)
Long pole (4)
2 hand pole (5)
Small sword (3)
Short sword (4)
Long sword (5)
2 hand sword (6)
Bow (2+1(+1 each damage))
Arrows, 15 (1)
1 ft silver plating (2)
1 ft gold plating (4)
1 Resist Shatter (2)
1 ft phys render indestructible
- physRI (2)
temper weapon (total value, removes physRI/RU)
ultralight
weapon (10)
Shields
ea 50 hp (1)
take 1 school of magic as damage (5)
take all magic as damage (20)
phys defense (1(+1 each time))
phys reduce (3)
phys render unshatterable - physRU (3)
phys render indestructible - physRI
(6)
Armour
2 point armour (1)
refit 4 point armour (1)
1 pt physRU
armour (1)
1 pt physRI
armour (2)
Edibles
3 hp food (1)
1 pt potion (1)
berserk shroom (9)
random shroom (8)
herb, muscle/endurance (40)
herb, body (20)
herb, strength (80)
Materials
3 pts any trade (1)
Descriptions
Food - restores body HP. (eaten out of battle)
Potion - heals. no count needed, just drink.
Herbs - adds one stat point for 1 year. need pure water & vial
Silver - adds silver tagline. hits more creatures.
Gilding - adds gold tagline. hits even more creatures.
Magic - adds magic tagline. hits almost all creatures.
Berserk shroom - induces a
+2 berserksgang. 10 min.
Unshatterable - protects
an item from breaking by sudden means (shatter, strength, etc.).
Indestructible - protects
an item from all wear & breaking.
Temper - causes a weapon
to deal an additional 1 base damage.
Take magic as damage -
Shield will take magic damage into its hp rather than the user’s hp. May not be
RI with this option.
Ultralight weapon - a weapon used to physrep
an Ultralight weapon tag may have a nonstandard ultralight core.